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Post by David on Nov 23, 2005 18:46:01 GMT -5
Saint Moorak Drake, Baron of Amberwood, Champion of Bahamut, Knight of the Hart
What is your character's complete physical description? What is his/her race, age, height, weight, build? Hair color, length and type? Eye and skin tone? Unusual marks or scars? Bearing and usual demeanor? Typical garb (include multiple scenarios, if appropriate)?
Moorak Drake is a powerfully-built, male human who stands six foot two and weighs approximately two hundred and eighty pounds. His body is that of a muscular, immensely-strong athlete with broad shoulders, powerful legs, and mighty arms. Moorak doesn’t have much of a neck, given his thick musculature. His fingers are thick, those of a man who lives by his hands, with fair, golden hair growing between the joints and on the backs of his hands. He has, in fact, a light golden-blond covering of hair over his arms, legs, and chest. His beard is thick and full-bodied with the same golden-blond sheen, matching his thick head of hair. His eyes are actually amber-colored, a very light, rich brown, the color of ale while his skin is lightly bronzed from much time in the sun.
Once Moorak had many scars and a careful examination might find a few remaining, but many curative spells have removed all the particularly noticeable ones. Moorak keeps himself in excellent shape physically, although is not too concerned with fashion and thus sometimes has a rough, battle-hardened manner to him.
Moorak has a commanding presence born of many battles and hard-won wisdom rather than good looks. He is informal, approachable, and easily read among friends but puts on a fierce “war-face” amid strangers or in dangerous situations. He is the kind of man that from first blush, you would never wish to meet in a back alley, and yet after getting to know him, he’s a very thoughtful and careful man that most would cherish in their life.
Moorak usually dresses in simple, serviceable clothes of earth-tone hues, most commonly an off-white tunic, brown breeches, a leather belt and knee-boots. He is never without a chain of silver (mithril) around his neck holding a single lump of raw brass. Generally along with this metal chain is a reddish-brown fire drake, Akira, curled around Moorak’s shoulders and neck. Often Moorak also dons a hooded cloak -- saffron on the outside and crimson inside -- held in place by a silver broach inset with a rune-encrusted dragon’s tooth. In public, he usually also wears a pair of finely wrought gold bracers, the left one partially covered by a fantastically-detailed-and-articulated gold (ki-rin) scale glove. On his right hand is a wrought platinum ring inset with ivory, pearl, and opal, while a vaguely-Amerind leather pouch/man-purse hangs over his right shoulder. At his waist are a thick-hafted battle axe, a dagger, and several pouches. In his hands is often a thick, gnarled oaken staff. And when he is on an adventure, Moorak adds a backpack of red dragon hide, a platinum broach set with a subtly-shifting blue-hued stone, and a large shield (slung over his back) with a gold dragon on a field of green with a black background.
What is your character's complete psychological description? What are his/her ethics, religion, philosophy, and deity? What kind of personality and interests does he/she have? Is he/she intense, passionate, prone to violence, insane, crafty, etc?
Moorak is a calm, intelligent, and passionate man. He is fiercely devoted to his family and would do anything to protect them. He strongly believes in goodness, law, and justice, but also feels that there must ultimately be a balance in all things. Moreover, Moorak is not above “bending the rule” in order to achieve a greater objective. He is spiritual and faithful, but not overly religious or philosophical. He feels (correctly) that his role is that of Bahamut’s anointed champion on Oerth, often doing those tasks a paladin should but ethically cannot. Although most faiths do not accept pagans (followers of witch-deities), Moorak is unconcerned; this is his path to walk, not others.
Moorak is direct and greatly dislikes those who beat-around-the-bush. He is generally truthful and prone to speak his mind, so long as there is something to be gained from the exchange. Religious debates and ethical exchanges are a complete waste of time to Moorak; if your words have no consequence, why waste the time speaking them? In contrast, however, Moorak will shield those he cares for from inconsequential information that might be hurtful. Similarly, he is protective of those around him, especially those without his training and experience. This heroism has driven him to leap in front of allies in combat on many occasions. He can be quite driven when following a task, vibrant and full of energy, but otherwise is a tad lazy, letting others do those tasks for which he has no interest.
Moorak is clever, crafty, and insightful, but also is prone to overkill -- he overdoses to make sure he's covered all his bases. If one magic missile should kill a monster, three certainly will!. While he prefers the direct clash of melee combat, he has healthy interest in magic and will use those tools available to him. Moorak often bluffs his opponents and shields his allies in battle. He is known for bragging to a foe that his (in reality +1) weapon just happens to be of slaying, vorpal or the like. Indeed, if he appears over-matched or is not quite sure of the balance of power, Moorak will often try to sway events with bold bluffs and fierce bravado. He has “warned off” many threats through intimidation and calculated guile. Moorak is certainly not above using stealth or trickery to slaughter monsters or looking the fool if he will ultimately prevail in the end, being known for using invisibility to gain the upper hand in combat. When it comes to spells, Moorak prefers those which are reliable and/or which are combat oriented (lightning bolt, fireball, magic missile, etc). He is not interested in charms and yet is not above using necromancy if the job demands it.
Moorak is a very physical person in all senses of the phrase. He enjoys "going for the gusto" and "mixing it up" -- although a powerful mage, Moorak often reacts like a fighter in battle. He is a very pro-touch person, showing his affections in a physical way, and prefers the tangible to the theoretical or esoteric. He is demonstrative and thoughtful to those around him. Moorak would rather have a dependable, serviceable item than one that is fragile-but-beautiful or valuable-but-decorative. A warm bed, a good meal, a cool drink, and friendly company are all a man really needs.
It is thought that Moorak must have a strong libido as he has four half-elven children, one half-drow son, and a human son. Clearly the pleasures of sex are important to him. Moreover, on many occasions, his emotions and passions have come to the fore -- he is not someone to anger. Paradoxically, while Moorak’s children (and adopted dragon, Tycho) are the core of his life, his relationship with his wife, Aarondella, seems less central to him.
What are your characters hobbies? What does your character generally do in his/her leisure time? What does your character do to "unwind"?
Moorak doesn’t really have any hobbies, per se. He has an interest in dragons, magic, and even smithing, but his leisure time is spent with his family, chatting and relaxing. Much of Moorak’s day is spent serving others as liege-lord, baron, wizard, or hero so when he has the luxury, Moorak just sits back and lets the world unfold around him. He enjoys basking in the warm sun (or near the fire) and watching his children. Moorak is a very physical person, so too much idle time does drive him to FIND something to do, but usually there is more than enough that needs his attention. When nothing of the sort is available, he might go for leisurely flight on Tycho or help a local rip a stump out of the ground.
Moorak certainly enjoys a good meal and drink with friends and family. He is one of those “sit at the table and tell us about your day” fathers. Unlike many adventurers who travel to inns and hostels solely in the context of adventure, Moorak enjoys the boisterousness of a good tavern. He enjoys simply socializing with others.
Why does your character have the class, weapon proficiencies, skills, and languages that he/she does?
Moorak was something of a late-bloomer. He had no real interests or drive as he grew into manhood. Although smart, business clearly held no interest for Moorak. Since Moorak’s childhood friend, Rhom, was the son of a local smith, Moorak’s father, Venturus, had Moorak apprentice at the smithy. Moorak, always a big, strong boy, enjoyed the physical work and excelled at forge-work. As a result of these years of physical labor, Moorak enjoys powerful arms as well as sound skills at armor making and general blacksmithing.
Rhom’s sister, Rhanée, was a neophyte witch of Bahamut, and from her Moorak learned of the faith. He wound up raising a baby brass dragon, Tycho, early in his adventuring career and as a result Moorak has learned a great deal about dragons over the years.
When Moorak became Baron of Amberwood, he was at first confounded by the bureaucracy of running a fief. Over the years, however, he has made a point of learning both how to run his lands as well as the issues faced by common people working the soil. He may not plant the crops, but he has a very good grasp of all the work involves.
Moorak learned sword-play from his father, but held a fascination for the axe from his first serious girl-friend, Maxine, who used the battle axe as her favorite weapon. Moorak also learned the long bow, again with urging from his father, as an alternative to direct combat. Later, when Moorak gained his rod of lordly might, he made a point of mastering each weapon the rod could become.
From a young age, Venturus made sure that Moorak and his siblings were aware of their Aerdian heritage. As a result and in order to have a way to speak in the presence of others without being overheard, all the children learned Oerdian. In addition, Moorak learned Elvish, Dwarvish, and Orcish. It wasn’t until much later that he mastered Gold Dragon. He learned Kobold, Sprite, Draconic, and Reptile as the result of magical effects during his adventures.
What are your character's favorite things? Colors, smells, foods, drinks, sounds, animals, locations, etc. What are your character's least favorite things?
Moorak prized possession, other than his six children, is the lump of brass he wears around his neck. In truth, it is a luckstone with several magic mouths on it. He also feels spiritually charged to act as the guardian of the Orb of Dragonkind in his possession. This item, however, he almost never uses as he holds it in sacred esteem.
Moorak’s favorite colors are gold, brass, amber, brown, and emerald. His favorite meal would be a medium steak with rosemary-potatoes and salt-and-pepper corn washed down with a few pints of cool, crisp wheat beer or ale. He enjoys harp music, more lively folk music, as well as the sound of the wind rushing over the prairie. His favorite creature is a dragon and he is almost always with Akira, his fire drake. He also likes lions and dogs. Moorak enjoys being high-up in windy places, especially canyons, as well as lying in a sunny prairie field.
Moorak’s least favorite colors are purple and blue-white. He finds pastels and garish colors not-found-in-nature annoying. He really dislikes fish or over-cooked vegetables and won’t drink vodka or other flavorless alcohol unless he must. Generally Moorak dislikes cold, wet, or snowy weather and although is powerful swimmer, vastly prefers rivers to oceans.
Who are your character's current friends, lovers, allies and associates? What is the nature and intensity of these relationships?
Moorak is married to the high elven archer/bard, Aarondella Nimrith-Drake. She is beautiful in her elven grace, but many obstacles have arisen in their relationship. Although Moorak loves Aarondella, there is little passion between them any longer. Despite this, Moorak and Aarondella have four children to whom he is devoted: Garlok and Robyndella (twins), Jenner, and Kymmera. Moorak has had at least three other lovers, but little is known of them, save one was a drow and the mother of Malok, while another was a red-haired human from the Pomarj and the mother of Torr Redlocke.
Moorak’s spiritual advisor is Rhanée StrongArm. Although Moorak trusts his High Priestess, the two are not emotionally very close. Moorak was much closer to Margus Jamiah, the Druid, and depended on his wise council, but Margus hasn’t been seen in many years. Moorak also was very close to Bart Silverwind, a half-elven fighter/cleric of Freya, but he too disappeared a decade ago. Sage Edulis-Drake is the wife of Moorak’s elder brother, Shang, and she and Moorak have become friends over the years. Their gods are somewhat allied although they’ve been known to differ over ethical standards. Another religious man that Moorak respects is his blood-brother, Black Robe. While these men socialize little, they are very close and Moorak greatly respects Black Robe’s insights. Arianna Devinshire is the High Priestess of Athena living in Amberwood, but she and Moorak share little in the way of a personal relationship beyond mutual respect.
Moorak actually feel very alone. He has many friends and vassals, but few confidants, and even those do not fully share his worldview and therefore Moorak holds back from them somewhat. In years gone by, this was not the case, but Margus, Bart, Fanor, JR, Nightfall, and (to a large degree) Rhom are no longer part of Moorak’s life. Throughout the dragon's life, Tycho has shared a very personal attachment to Moorak and the two will often go for a fly when Moorak needs to think and talk things out. Moorak is also still close with his mentor and former adventuring companion, Treblo SkyMage, but the wizard has his own family now and the two see each other seldom. Moorak has a great friendship for Ael’Mara Saes, a wood elf ranger/cleric of Corellon and sees Zandra the fighter/acrobat as a protégé and younger, sister-like figure.
Moorak has largely outgrown his relationship with the hobbit thief, Goldilox Took, and rarely sees Amajaro the black-paantar Moorak affectionately dubbed “Hunter”. Moorak respects and likes Captain Artec Artlen, the half-orcish archer that serves as his military commander, but feels a closer relationship would be an unfair burden for his vassal. In a similar vein, Moorak is appreciative of the beauty of the drow warrior, Glaesha Cyandir, but does not confide in her nor trust her ruthless nature. Moorak does respect the Arch-Duchess Damelia St Karlon, paladin of Athena, former Queen of Furyondy, and aunt to King Nathan, but their relationship lacks the depth he would like. In contrast, Moorak understands Sean Talgris to the depths of his being as the result of an adventure the two shared together, but the two men see each other little and Moorak does not encourage it as he feels wrong having such a profound insight into Sean while the master thief lacks anything of the sort with regard to Moorak. Moorak’s sister, Caeleia, is a fellow Baroness and neighbor, but they haven’t been close since childhood. Oddly, Moorak is very close with his eldest daughter, Robyndella, and she often acts as his voice in political matters. Again, however, as his daughter, Moorak holds back from Robyn (although she can read him quite well anyway) and so this relationship too lacks the depth he craves.
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Post by David on Nov 30, 2005 15:11:55 GMT -5
Who and what are your character's enemies and foes? Are these based on personal experience, second-hand encounters, cultural biases, etc?
Over the years, Moorak has earned many enemies. For years, he and his adventuring companions battled giants and later dragons. Later, Moorak took it upon himself to rid many regions of the marauding, evil dragons plaguing the land. As a result, Moorak’s name is that of a villain to chromatic dragons and followers of Tiamat. In addition, Moorak and Aarondella managed to banish the avatar of Fraz’urb’luu as well as defeat the demon Bilwhr. Moorak helped ruin the demoness Lolth’s attempt at enslaving the world of Maldev and she no doubt harbors a serious grudge for his participation on the assault on her Demonweb. Moorak was instrumental in destroying the illithid brain-pool under Neregan, although it’s unlikely the mind flayer will seek any further retribution now. And it was Moorak and his fief that decisively thwarted Iuz’s plan to conquer all of northern Furyondy.
Ironically, Moorak’s greatest foes are fellow humans of good and/or lawful nature. As a hero, a knight, a baron, and a saint of Bahamut, Moorak represents are fundamental threat to the “established order”. While he may be good and his deeds noble, those emulating Moorak may be drawn into paganism. As a result, most of Moorak’s Angellian and Cuthbertian neighbors and fellow lords have banded together to thwart him, however that may present itself. Baron Argyle Bleys of Graystone is one of the prime movers, having invaded Moorak’s western domains once already. And while for years Pope Hazem has avoided the issue of Moorak’s status, of late she has been very critical of the Baron.
Does your character have any pets, henchbeings or constant companions? Does your character want any?
Moorak’s most constant companion and pseudo-pet is Akira, a fire drake he raised from an egg. Moorak used to have a homoculous, Quinith, but it was destroyed years ago. Moorak also spends a great deal of time with Tycho, the brass dragon that Moorak raised from an egg several decades ago. Tycho is probably Moorak’s closest confidant and the two often spend a great deal of time just “hanging out” together. Probably the only reason that Moorak and Tycho don’t spend more time together is due to the brass dragon’s size; he’s far too large to enter most rooms in the palace.
What were your character's previous adventures and experiences? How have they shaped who your character is today?
Moorak’s first adventure was rescuing the daughter of the mayor of Portown. Afterwards, he and his companions had many small adventures. On one, they defeated a chaos-touched dragoness and found an egg. Moorak raised the brass dragon, Tycho, that hatched from this egg. As a result, Moorak retired from adventuring for some time and found himself on the path to becoming an expert in all things draconic. Later, Moorak and his companions were called upon to locate the Dragon Crown; they succeeded and Moorak took control of the evil red dragon, Zakron the Terrible.
Years later, Moorak and his allies fought back an invasion of giants from the Jotuns, Crystalmists, and Hellfurnaces. One of Moorak’s companions was the boy wizard, Treblo, who later became the dragon-rider’s mentor of the magical arts. In those early days, however, Moorak and his party became local folk heroes. Moorak then started killing the evil dragons in the area, and even managed to raise two more dragons from eggs, Baahamar and Mirianna. During these adventures, Moorak met and fell in love with Aarondella, a high-born elven bard and archer. They had a whirlwind romance and were married. At about the same time, Moorak began to study magic.
Shortly after Aarondella gave birth to the couple’s first children, the twins Garlok and Robyndella, one of Moorak’s previous lovers arrived on the scene, and while the couple was off adventuring, kidnapped the children. Moorak rescued his children, only to discover he had a half-drow son as well!
As the years passed, Moorak went on various adventures. At one point, while adventuring with his brother, Shang, Moorak was nearly killed. He called on Bahamut for aid and together the forces of Good triumphed. In order to repay his service, Moorak undertook a year long quest for Bahamut. During this quest, Moorak was to have no contact with his current allies and was to serve the forces of Good. Moorak defeated dragons, trolls, and natural disasters. He befriended a young crystal dragon and a neophyte party. Moorak also met and had an affair with a woman in the Pomarj -- a woman who ultimately bore him a human son, Torr. Later, Moorak served in Bahamut’s court on the Elemental Plane of Air for a month.
When the mind flayer attacked Oerth, Moorak sent his wife, and (then) four children (Garlok, Robyn, Malok, and Jenner) to Bahamut’s court for safety. The dragon lord then set about saving heroes and important leaders from illithid control, including then-Bishop-later-Pope Hazem. Moorak aided the forces of then-Queen Damelia in regaining control of Furyondy and later helped reclaim these lands again when Iuz’ orcish forces invaded. Meanwhile, Moorak came up with a plan to drive the mind flayer once and for all from Oerth by destroying their brain pools. Prior to all this, Moorak had little understanding of mental powers or psionics; today he acknowledges they exist. As a result of his heroism in Furyondy, Moorak was made Baron of the fief of Amberwood.
Moorak invested all his time and energies in his fief, making it an ideal community. In addition, however, he welcomed good witches of all faiths and demanded public works for all. Amberwood prospered. Then, the first of the ley-storms hit. Bart disappeared and his lands fell into chaos. Moorak declared Shadowbrook under Amberwood’s dominion until Bart returned, only to later discover he was dead. This caused quite a stir among the other lords of Furyondy. Later, when the fief of Lionsgate also fell to monsters and Moorak claimed it too, Moorak was threatened with war from ALL of Furyondy if he claimed any more territory.
Moorak helped a group of heroes strike a blow against Lolth when her avatar on Oerth was killed. A few years after Moorak returned from the Demonweb, another group of heroes discovered a world in danger of falling slave to Lolth’s minions, so Moorak joined in the liberation of dwarven world of Maldev.
Then the End of Oerth began. Moorak helped free the Theocracy of the Pale from control of a chaotic demon. Then he and his allies fought off a huge invasion force from Iuz. Before things settled, it became clear that Moorak was needed to help destroy the Entropy Bell, so he journeyed to Abydos, where he and he companions saved all life on Oerth from dissolution after helping to destroy the Slaad-Lord Yorgl, Master of Entropy.
What are your character's attitudes, habits and vices? Does he/she drink, smoke, do drugs, have sex, gamble, steal, etc?
Regardless of how he really feels, Moorak tries to always maintain an air of confidence and composure. He is careful and cautious, but prefers to bluff his way through a crisis when he can. By appearing sure of himself, Moorak hopes to give pause to less confident foes. He has a great deal of faith in himself and his abilities and projects this constantly.
Moorak tries to live a good and noble life, but does not feel the need to slavishly follow all of society’s rules. Generally, he follows the rules of decorum and behavior common to humans on Oerth. Moorak respects the institution of marriage and feels the family is the most important social unit. He is publicly demonstrative of his affections, although usually just through hugs, meaningful touches and caresses, and quick kisses; anything more is to be shared in private. Moorak does not go in for public fondling, group sex, homosexuality, or most any non-traditional sexual interaction. While not a prude, he has a slight body taboo and avoids being completely naked if that is reasonable (although has done battle in the buff many times!). Moorak enjoys a good alcoholic ale or beer, especially with a meal, but generally dislikes drinking for its own sake, to ease nerves, or as a social lubricant. When it comes to more powerful stimulants and drugs, he is strongly against them; anything that dulls the mind or body is dangerous! Smoking is for dragons...
Moorak does not gamble unnecessarily and in combat his bluffs are calculated risks. His luckstone tends to get him out of sticky situations, but Moorak believes far more in brains and craftiness than chance. Moorak will steal, even from fellow good humans, if there is a greater need. Otherwise, he is loath to take that which does not belong to him. Like most humans on Oerik, Moorak believes in the Right of Conquest (kill a foe in fair combat and you now own those possessions on his person). Moorak will not hurt the innocent and has been known to put himself in harms way to protect them, but he has no problem beating the crap out of an arrogant trouble-maker who doesn’t know his place. He has no problem sneaking into the lair of evil monsters to slaughter them, even without a fair fight, so long as there is just cause (he won’t murder orcs just because they’re orcs, but has no issue exterminating an entire tribe if it has attacked a community).
Moorak’s one great vice, however, is his libido. He struggles with this often, although almost never ostensibly; quite simply, when aroused and lonely, Moorak has a hard time keeping his dick in his pants. He does NOT seek out women and is fine in a social context when his family is around, but when alone and far from home, Moorak must fight the urge to bed those aggressive, capable, beautiful women clearly attracted to his prowess and power who make their desires known. In this he has USUALLY been successful at restraining himself... When not, Moorak always tries to keep such dalliances a complete secret from everyone.
It’s worth pointing out that Moorak (unknown to any PC) has a secret attraction and longing for dark elven women. Originally he was fascinated by high elves, but after nearly ten years of marriage, that fascination with elven beauty began to wane, replaced by an attraction to the dangerous and forbidden fruit the drow represent. Moorak likes powerful, assertive women, something far more common among the matriarchal elves of the Underdark; perhaps his issue has more to do with his wife, than with women as a whole?
What are your character's fears, phobias and issues? Do you have unresolved childhood traumas?
Moorak’s greatest fear is that someone will strike at him through his loved ones, especially his children. He will move heaven and Oerth to protect them. Otherwise, Moorak is fairly fearless; he has died before and knows one day he will die again for the final time. It is part of the Cycle of Life, however, and therefore not something to be feared or avoided. How you live and die is what gives your life meaning.
Moorak does have a slight issue from childhood involving the death of his mother. She died when he was only ten years old and that event wounded him terribly. One of the things that actually first attracted Moorak to elven women was the grace they displayed, a grace so like that of his lost mother (she was human, but had a very elven attitude and demeanor). Perhaps part of his fear of losing his children stems from this loss from his own childhood.
Where does your character call home? Why? Have there been previous "homes"? Is your character a wanderer?
Moorak is the Baron of the fief of Amberwood. This is his home and he will defend it with his life’s blood. At first becoming a noble meant nothing to him, but the concept has grown on him. Here is his chance to create a utopian community where pagans can live without fear and which can serve as a beacon of light to other communities. Moorak feels he can change the world for the better and his fief is where he has started. The common folk of Amberwood (and technically Shadowbrook and Lionsgate) have entrusted him with their lives, their families, and their futures; he will not let these people come to harm nor violate their faith in him. Moorak has, in fact, threatened to slaughter without mercy ANY force invading Amberwood, even those of fellow, good humans -- a threat aimed at his Angellian enemies among the nobility.
Moorak is the kind of man who puts down roots. For the first decade of his marriage, he and his family lived in a castle known as the Dragon Heights, completely cut off from the nearby communities but clearly Moorak’s home. Before that, even when wandering, Moorak always thought of the house in Portown where he raised Tycho as his home and has often thought of purchasing it again, as a retreat and place to stay when visiting his father.
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Post by David on Nov 30, 2005 15:13:10 GMT -5
Saint Moorak Drake, Baron of Amberwood, Champion of Bahamut, Knight of the Hart
Your character needs a horse for a long journey. Describe the steed's size, coloring, build, training and personality. Would your character rather make use of an exotic mount and/or use an esoteric manner of travel?
I believe it goes without saying that Moorak's mount of choice is NOT a horse. Although an accomplished and experienced horseman, Moorak is an even better dragon-rider. After almost two decades of raising, training and riding dragons, Moorak has found his favorite steed in the form of Tycho, his brass dragon mount and friend.
Moorak raised Tycho from an egg. The bond between the two goes beyond friendship and family. After nearly two decades of companionship, Moorak and Tycho are intimately conversant with each other's mind and mannerism. Where Moorak may grow tired of the other people in his life, being with Tycho has a comfortable sense of familiarity for him, like a well-worn glove. Although Moorak no longer refers to Tycho as his son, there is still a certain father-son quality to their relationship. Tycho, in turn, absolutely trusts and respects Moorak. The dragon would willingly lay his life down for his human friend; a life which Moorak has already once restored to his dragon companion.
Tycho is exceptionally large for a brass dragon. Powerfully built, his wings sparkle with a golden sheen, propelling him at speeds beyond those of his brethren. Although Tycho does not cast spells, one of Moorak's wishes has granted the dragon the power to teleport once each day. Although not as smart as many other dragons, Tycho is a match for most humans. Among the dragon’s hobbies are art collecting, story telling and chess. Despite his tremendous might, Tycho is not very aggressive -- he may even be labeled a sissy. This nicely complements Moorak’s natural demeanor and the two make excellent traveling companions. Thus in a single steed, Moorak finds power, ferocity, intelligence, speed, boundless travel, a complementing personality, and an enduring bond of friendship.
Were Moorak forced to select a horse as a steed, he would choose a large, powerfully built, heavy warhorse. The beast would be light or medium brown, perhaps with a white star or socks. The horse would certainly be well-trained and intelligent as well as responsive to Moorak's orders. It would be trained for battle and shod with iron war-shoes. And yet, by choice the horse would be gentle with and protective of Moorak, guarding him from harm even away from the obvious perils of battlefield and dungeon.
What are your character's views on death and dying? What would be the "perfect death"? What would be a shallow or meaningless death? If your character has already died and been raised, how has this experience changed your views?
Death is the end of the struggle on this plane. It is a time of peace and even perhaps of a little boredom. It is also a part of the Cycle of Life and as such totally unavoidable. Three times Moorak has plunged beyond the Veil of Tears, each in battle with some minor foe. From these meaningless deaths, Moorak has risen to great power and resolve. Never again will he let himself cross the threshold of death again, except for the final time at the end of his mortal existence. It would require some great, unfinished deed to convince him otherwise.
Were he to choose the manner and time of his demise, the dragon-rider would die committing a great act of heroism. He would rather die battling some terrible monster in hand-to-hand combat. To die to save his family, friends or even a just kingdom would be acceptable. To die saving a nation or even the entire world would be an honor. This is not to say Moorak would jump at such a chance; he is not fatalistic and will choose life over death whenever possible. Remember that Moorak has much to live for (children, family, friends, achievements, power, wealth, etc).
Moorak believes in a glorious and honorable death. The more peace, happiness and goodness his death would buy, the more worth Moorak would see in it. A truly perfect death would involve saving the world from some terrible, extra-planar menace and living on as a folk hero for it.
From your character's viewpoint, which is better, being loved or feared? If the answer varies according to situation, please explain.
Being loved is tremendously important. Love is a need that nearly all thinking creatures possess. With love comes friendship and with friends together, there is little you cannot do. Many of the dragon-rider’s greatest exploits have been possible only through the aid of one or more of his adventuring companions. Moorak greatly enjoys the company of others, a fact made all the more clear to him after his year-long quest from Bahamut. He is not a socialite and dislikes most of that ilk. All the same, Moorak is quite gregarious. It is part of the dragon-lord’s nature to enjoy having friends throughout the world.
Love attracts. Fear repels. But when resolving conflicts, fear can be quite a useful tool. On the battle field, fear prevents unneeded bloodshed and during negotiations fear can hedge away violence. With the proper application of intimidation against those of cross-purposes, a man can accomplish works greater than himself. Moorak often bluffs, brags, or boasts to cow his opponents into submission.
Combining the loving aid of friends and the wary fear of foes, a single man can change the face of the world itself. Moorak has.
Why is your character an adventurer? Is it the money? The wealth? The power? The challenge? The hand of Fate? Some combination of these?
Moorak began adventuring for several reasons; a) his father was an adventurer, b) adventurers tend to advance quickly in their professions, gaining gold, glory and magic on the way and c) he was bored, low-on-cash, and didn't really have much to do when he heard word of a captured princess. Moorak stayed with adventuring for the excitement, experience, and riches. As a strong, young fighter, Moorak advanced quickly. He grew to like the challenge of adventuring and saw delving as a road to power -- power to control his life. Over time, Moorak recognized his exploits could make a difference in the world. Now that wealth and magic are no longer considerations, Moorak usually bears axe and spell for altruistic endeavors although the thrill of struggle and battle still hum within him.
You return to a comfortable way-side inn that has housed you in comfort numerous times over the years. You find that the kindly family has just been threatened, beaten and robbed. You have the means to track down the guilty bandits. What do you do? Would your answer change if members of the tavern-master's family were killed or raped?
Without more than a pause to ascertain the facts of the situation and gain his bearings, Moorak would fly in pursuit of the bandits. Moorak would begin by subtly turning the situation against the malefactors -- rob them of their treasure under cloak of invisibility, destroy their non-living means of transportation, frighten away their (presumably innocent) associates. Once he had the bandits looking over their shoulders, Moorak would move in and challenge them. He would demand a full accounting of the villains. Those that fled would be met with non-lethal force if possible. A response of violence would be met with the same, although Moorak would try to bring the culprits to justice to pay for their crimes (preferably by working for the victims).
If the bandits were also murderers, Moorak would be less inclined to spare the blade of his axe and the bite of his magic. He would personally see to it that justice was served. By preference, Moorak would call upon the Courts and the Law of the land to met out punishment. If society would not or could not handle things, Moorak would take matters into his own hands.
If members of the family were raped, it is very unlikely Moorak would show any of his usual mercy or patience. His assault would be brutal, swift, and probably lethal. Murder can be justified; rape cannot.
Would your character be comfortable being reincarnated? Why (not)? (Remember, when a person is reincarnated, they often experience a fundamental shift in their personality. How would your character cope with this?)
Moorak would NOT be happy if he was reincarnated. Moorak is the sum of all that makes him up, mind and body. Alter part of the package and you alter the collective. Moorak likes who he is and doesn’t want to risk losing the combination of traits that makes up his identity.
Even if he could be assured that his views, ethos and personality would remain inviolate, Moorak would rather avoid reincarnation. Quite simply he’s put too much time, effort and energy into his body to just give up on it.
Moorak has died three times in the past. Each time he’s been raised/resurrected. From these brief experiences in the Realm of Bahamut, Moorak has decided that were he to die again, he would probably chose to remain dead. He has not given up on life -- rather he recognizes that each being performs his part in the drama of existence and then moves on. Unless Moorak was needed to accomplish some great task, he would rather remain dead, despite the fact the dragon-rider possesses the Wishes necessary to return him to his true body.
Moorak would see a struggle to regain his former body (and therefore personality/psyche/ego/whatever) as a worthy challenge for a hero. But he has made his mark upon Oerth. It is part of the Cycle of Life that all things must pass. By leaving, Moorak would leave room for other heroes to bloom.
What was your character like as a child? How were you treated? Has your changed much since? Was your character a late-bloomer, a wimp, a bully, a nerd, a snitch, a klutz or a rascal?
Moorak has always been a “big boy”. Even as a child, the dragon-rider was somewhat larger and far stronger than other children. At an early age he earned the nickname “Ogre”. As bright as he was strong, Moorak found himself a mainstay of his group of childhood friends. Ever possessing a strong sense of justice, Moorak stood up to the bullies of his home town, Ningal.
Despite his sheer size and power, Moorak was also known as something of a wimp. He neither enjoyed nor was good at fighting. His was the clumsy strength of the ox; strong but not violent. It was Moorak’s sister, Caeleia, who was the fighter; the girl not to piss off. She demanded (and received) respect for both of them from the other children of the City of Witches.
Moorak adored his mother, Elendi. His father, Venturus, often said that Moorak inherited his mother’s gentleness. As a child, however, Moorak was also labeled a “mama’s boy”. Pacifistic by nature, the erstwhile dragon-rider did nothing to dispel this image.
It was perhaps his mother’s death that set Moorak upon his life’s path. A quiet and gentle 10 year old, Moorak found a silent rage within himself. Shortly thereafter when his older brother, Shang-lung, ran away, Moorak was forced to find strength and resolve within himself. Although he drifted through adolescence without much incident, the seeds of the warrior-to-be had been planted. Shortly after his 17th birthday, much to the delight of his father, Moorak began to take up fighting in earnest.
Recently, Moorak has begun to muse upon what other paths his life could have taken as he explores other facets of himself (and experiences alternate realities). Statesman, scholar, musician, craftsman, metal worker, smith, or even druid -- all attract the dragon-rider. Perhaps it was the creative aspect of wizardry which ultimately wooed Moorak’s hand away from the battle axe and to the spell book.
Who were your character's childhood friends and companions? Were there strong bonds between you? Where are these friends now?
Until she left to become a squire, Caeleia was Moorak’s constant companion. Venturus taught the twins the “House Tongue” of Oeridian and the pair would ramble on for hours. Once Moorak learned the art of war, the two practiced that together as well; Caeleia grilling her brother. Despite their clashes and bickering, the bond between the twins is unbreakable. Although no longer as close as they once were, neither would voluntarily harm the other.
As a child, Moorak had many different friends. By day, the streets of Ningal were a fairly safe place for children. Moorak’s best friend, especially once his sister and brother left, was Rhom StrongArm. Equally bright, the boys quickly became inseparable. Rhom was the son of the local smith, Rhoth. It was Rhoth who taught the pair the art of blacksmithing. At the forge, Moorak expressed some of his creative energies as well as found work to strengthen his already powerful muscles.
Moorak and Rhom together had one other close friend, Nigel. From a poor family, Nigel taught his friends the bravado of a fairly successful, adolescent thief. Nigel’s wild spark helped kindle his friends’ own fires. A year older than “Ogre” and five years Rhom’s senior, Nigel was half role-model, half trouble-maker.
Unfortunately, the threesome began to drift apart when Moorak was 16. Nigel’s bedroom jaunts left little time for male friends. Rhom, meanwhile, had to work harder at the forge as his father’s health failed. As Moorak started training to become a fighter, the three young men drifted further apart. Moorak slowly became a powerful warrior while Rhom joined the Goblin Wars. Nigel became an accomplished second-story man. The young thief married, settled down and soon had a son. Unfortunately, legal work was scarce. While stealing to provide his family with some food, Nigel was killed by a crossbow bolt from the city watch.
Moorak had two notable female companions as well. One was Maxine, a former girl-friend cut from the same fiery spirit as Caeleia. It was Maxine who inspired Moorak to take up the battle axe. Maxine briefly adventured with Rhom, but was killed by hill giants.
The other woman was Rhom’s younger sister, Rhanée. In his youth, Moorak spent very little time with the girl. As Moorak grew older, however, he sought spirituality. Rhanée worshipped the Platinum Dragon and introduced the young dragon-rider into the Cult of Bahamut. Now, more than two decades later, Rhanée serves as Moorak’s spiritual advisor and friend.
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Post by David on Nov 30, 2005 15:14:20 GMT -5
What would provoke you to murder someone (not kill -- actually hunt down, stalk and slay without mercy)? This assumes the victim is of your same race, sex and social status.
Nothing is more important to Moorak than his children. Anyone who murdered Moorak’s wife or his family would see the dark and viscous side of the dragon-rider. If, however, someone harmed Garlok, Robyndella, Malok, or Jenner, Moorak would spare nothing to track the villain down. A dark rage would best describe his mood. In the case of murder, Moorak’s neutral tendencies would show themselves as he ruthlessly and mercilessly stalked, tortured, and killed the slayer of his children. Very little could possibly stay his hand.
If Aarondella, his wife, was murdered, Moorak would still hunt the killer, although with less venom, less ruthlessness. If a member of his Moorak’s family (Venturus, Caeleia, Shang-lung, etc) were the target of an assassin, Moorak would still pay back death with death, although without the rage or passion. In the case of a justifiable slaying, Moorak’s reaction might be mixed. The more injustice involved in the killing, the more likely and more inflamed Moorak’s response.
What are your character's strongest traits, personality-wise? What do others see in you? Do you agree? Do you as the character agree?
Without a doubt, Moorak’s strongest trait is his vast power. Moorak Drake is one of the most powerful mortals on Oerth. While this is not a part of his personality, it does form an integral part of his identity. His strength, intellect, diverse set of skills, abilities, and spells let him operate in almost any environment. When discussing the dragon-rider, his physical and magical might are the first attributes that usually spring to mind.
Personality-wise, however, Moorak’s strongest features are his sense of justice and heroism. To those he sees as neophyte adventurers, Moorak expresses a fatherly watchfulness and protectiveness. Toward assassins, Moorak displays unveiled contempt. To the common man and the forces of good, he is a defender and champion. By his own admission, Moorak is something of a paladin, albeit one not overtly restricted by rules. Although strongly devoted to Bahamut, rather than take on the role of holy warrior, the dragon-rider has taken on the role of hero and avenger. Often, Moorak shields his companions from danger; seeking out retribution if this fails. One of Moorak’s favorite quotes is “Sometimes a paladin cannot do what a paladin must.” That then is his niche: to serve Bahamut in his own manner, without the restrictions and constraints of paladinhood.
Most other people simply see Moorak as an incredible powerful man; a mortal deva come to smite the lands of evil. An extremely potent, competent and successful adventurer, Moorak is a folk hero throughout the lands of Oerik.
What emotions can your character express easily to others? Which are more difficult? Which do you hide from others?
Moorak can easily express friendship, camaraderie, concern, affection and even mild anger. Over the nearly two decades of his adventuring career, he’s had countless friends and companions. Some of these relationships were intense and personal, others distant and remote. In all of them, Moorak has tried his best to express these feelings.
Moorak has a harder time with more “negative” emotions, such as sadness, depression and violent anger. These feelings he does express, but to a more limited audience, such as his wife or father. By preference, however, these are sentiments the dragon-rider would usually rather work through alone. He sees these feelings as being in some small way of lesser value. Although he doesn’t “try” to be perfect, Moorak does try to hide some of his “flaws”.
The one emotion Moorak doesn’t deal well with and usually hides is fear. He is the warrior; the champion. It’s Moorak’s self-made role to be strong; to provide stability. Fear undermines his control, his power over a situation. This isn’t to say that Moorak plays at being fearless. Rather, the dragon-rider avoids displaying his apprehensions. He will avoid dealing with doubts by taking charge of the situation, trusting his power and bravado. Moorak is often cautious, but when he truly is frightened, this fear pushes his natural bravery to the edge of fool-heartiness.
What is your relationship with your god(s)? Are you devout? Do you feel that you have a personal relationship with the deity or more of an impersonal tie to the church and/or the social organization it represents?
Moorak worships one god: Bahamut, the Platinum Dragon. Since his late teenage years, Moorak has been a member of the Cult of Bahamut. His relationship with the King of Good Dragons has grown more personal and intense over the years. When the dragon-rider established the Dragon Heights, his devotion had grown to the point where Moorak openly acknowledged his faith and placed a statue of the Platinum Dragon at the entryway to the weyr. When Moorak was a 9th level fighter and wizard, he called on Bahamut for the first time. The purpose of the divine intervention was for the Platinum Dragon to grant Moorak wisdom and personal strength before an important talk with the dragons of the weyr.
Since that one time, Moorak has called upon Bahamut only one other time. He and his brother, Shang-lung, were adventuring in the wilds West of Hool. There they were ambushed by a half dozen type IV and type V demons sent by Frazz’Urb’Luu. The battle quickly turned against the brothers. In an act of desperation, Moorak invoked Bahamut and sent to Treblo for aid. When Rhanée and Treblo teleported to Moorak’s aid, they were joined by a gold dragon.
In thanksgiving for Bahamut’s aid, Moorak undertook a year long quest for the Platinum Dragon. Bahamut’s requirement for the quest was for Moorak to journey across the Flanese without ever asking for the aid of or making contact with the dragon-rider’s friends. During his travels, Moorak met many different good-aligned creatures and vanquished even more monsters. He furthered the cause of good in numerous ways. And his devotion to Bahamut grew further. Early on, however, Moorak’s life was saved by a paladin Leandar named Tramiar. Later when Tramiar was mortally wounded, Moorak hedged his quest by teleporting the crat to SkyHaven with a note begging his friends to heal the fallen paladin. Without being seen, Moorak departed. Moorak justified his actions by saying the restrictions were placed on him to show him his dependencies upon others. This, however, was a matter of life and death to another friendly and like-minded being. The Platinum Dragon couldn’t be so literal as to demand this crat’s death. Moorak kept the letter of Bahamut’s injunctions, but saved the life of a noble and good creature. Surely Bahamut could see no wrong in this...
Bahamut demanded another month of Moorak’s service. For 28 days, at the end of his quest, Moorak served the Platinum Dragon in his court on the Elemental Plane of Air. There Moorak served as Bahamut’s champion throughout the Prime Material Plane. Just as a gold dragon saved the dragon-rider a year before, so now Moorak was sent throughout the cosmos to aid other worshippers of the King of Good Dragons.
Moorak considers himself a chosen champion of Bahamut. To Moorak’s mind, this means he is a paladin but without all the restrictions. Through Bahamut’s guidance, Moorak has attained a tremendous level of power. This he uses for the forces of Law and Good, often in ways a paladin is incapable of performing. He is the “Commando Paladin” who is “rough around the edges” and therefore capable of performing those necessary actions for the faith that are impossible for paladins to do (hanging out with druids, casting necromantic spells, stealthy dealings, etc). As Moorak points out, there are dragons of all alignments who worship Bahamut, not just lawful good
There is little Moorak would not do for Bahamut. In many ways Moorak devotion is as intense as that of a paladin or cleric. Moorak has sacrificed so many magical items to the Platinum Dragon, that he has been asked to give them away for the betterment of goodness throughout the world instead. Moorak has personally served Bahamut and feels he is the Platinum Dragon’s chief servant on Oerth. To this end, Moorak has begun risking his status by pushing for the acceptance of the Cult of Bahamut in Oerth, specifically in his fief of Amberwood.
What were your thoughts the first time your character took a life (you may choose whether it was sentient or not)? How did this effect you?
The first creatures Moorak vanquished were three skeletons. He didn’t actually destroy all three, but this was his first taste of true combat. The thrill of battle excited him. Moorak severed the heads and wore them for almost a month on his belt as a trophy.
When a few minutes later, Moorak slew some orcs, he thought nothing of it. These were evil creatures trying to kill him. The gentle philosopher of his childhood didn’t recoil. Rather, he didn’t see any conflict of ethos. In later years, Moorak gained a greater appreciation of all life, even that of evil. However, he still will not hesitate to split the skull of a wicked foe.
What is event or characteristic is your character most proud of? What meaning does this have in your life? Does your character display this pride openly or is it a personal matter?
There are three events that Moorak is exceedingly proud of; his year-long quest for Bahamut, his retrieval of the fourth Orb of Dragonkind and his appointment as Lord of Amberwood.
Moorak’s quest was a personal test. It challenged his fitness as a man, a warrior, a wizard, a hero, and as a champion of Bahamut. On all counts, Moorak passed. The quest finished with Moorak actually meeting and serving Bahamut in his kingdom. From this, Moorak saw that he could accomplish anything he set his mind to and has reached the point where he can have a positive effect not just on his world, but throughout the cosmos.
By retrieving the Orb of the Dragon, Moorak changed the balance of power between good and evil on his world. When he tried to give the artifact to Bahamut for safe keeping, Rhanée informed him that the Platinum Dragon considered Moorak the most able custodian of the Orb. This confirmed Bahamut’s confidence in Moorak’s power and devotion. Not only was Moorak a devout warrior of Bahamut, but also a guardian of one of his sacred treasures.
Being Lord of Amberwood means three things for Moorak. First, it shows recognition for his deeds and heroism on behalf of Furyondy and the rest of Oerth. The King and nobles of Furyondy acknowledged their debt to the dragon-rider, granting him title and lands. Secondly, this gives Moorak the opportunity to rule a lawful good kingdom as he sees fit. This includes openly sponsoring the Cult of Bahamut and other good-aligned witch faiths. Thirdly, Moorak now has a people to call his own. Being needed, especially in a fatherly capacity, makes the dragon-rider feel good.
In all three matters, Moorak does not boast of his accomplishments. These are deeds that he should be proud of. And yet it does not become a hero to wallow in his achievements. Nor should those with power snub those without. Moorak takes personal satisfaction in these events, leaving others to comment as they will.
If you could live anywhere in the multiverse, where would it be and why? Would you bring others with you? If you are tied to one location, would you change the traits of that area?
A few years ago, Moorak would have been rather ambivalent regarding where he’d want to live. The Dragon Heights had been his well-defended-if-remote lair for over a decade. The Elemental Plane of Air is the home of Bahamut, although a bit antiseptic for Moorak’s tastes. But now Moorak is Liege-lord and Baron of Amberwood. This fief is his. These lands have been given to his house. He is their first champion and defender. Although the region doesn’t completely suit the dragon-rider, by magic and muscles he will shape it. He feels tied to Amberwood now; it has given him roots.
Ideally, Moorak’s “perfect” spot would include vast sunlit plains, dry windy canyons, and a small thick forest. The region would be land-locked, with a river or lake. The people would be peaceful, loyal, ethical, and happy. There would be many animals and dragons, but few, if any, monsters or humanoids. Ultimately, this “perfect” spot would only suit an older, more sedate Moorak, for such a locale would quickly bore the dragon-rider.
If you could have any one thing, what would it be? What purpose would you put it to?
Moorak has already accomplished many great feats in his life. Were he asked what one transcendent task he would like to perform, he would initially desire to slay the Queen of Evil Dragonkind, Tiamat. She is a force he has battled in one guise or another almost all of his adult life. After a bit of reflection, however, Moorak would have a change of heart, remembering the Chromatic Dragon’s purpose in the scheme of things.
Although becoming a true paladin of Bahamut intrigues Moorak, he doesn’t feel that is the proper path for him. His life has grown away from that road -- in fact he often serves as the Platinum Dragon’s “trouble shooter;” performing in ways Bahamut’s other worshippers cannot.
After some thought, Moorak would want to create a lasting change in the world. Evil has its place, but Moorak would want to permanently make this a smaller niche. Some possible ways would be to remove the majority of evil dragons from Oerth, strengthen the forces of Good by bolstering the communities of the world, promote the spread of the Cult of Bahamut throughout the Flanese, create some sort of legacy device/spell to restore the balance if ever Evil became too powerful, etc. Moorak, however, sees the need for a balance in the world. He would not want an absolute victory/change. Even were the world completely safe, threats from beyond would still exist. Ultimately, a world without evil would lose its conviction for goodness and strength of resolve, only to become victim to some force from beyond.
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Post by David on Nov 30, 2005 15:15:06 GMT -5
If you could live anywhere in the multiverse, where would it be and why? Would you bring others with you? If you are tied to one location, would you change the traits of that area?
A few years ago, Moorak would have been rather ambivalent regarding where he’d want to live. The Dragon Heights had been his well-defended-if-remote lair for over a decade. The Elemental Plane of Air is the home of Bahamut, although a bit antiseptic for Moorak’s tastes. But now Moorak is Liege-lord and Baron of Amberwood. This fief is his. These lands have been given to his house. He is their first champion and defender. Although the region doesn’t completely suit the dragon-rider, by magic and muscles he will shape it. He feels tied to Amberwood now; it has given him roots.
Ideally, Moorak’s “perfect” spot would include vast sunlit plains, dry windy canyons, and a small thick forest. The region would be land-locked, with a river or lake. The people would be peaceful, loyal, ethical, and happy. There would be many animals and dragons, but few, if any, monsters or humanoids. Ultimately, this “perfect” spot would only suit an older, more sedate Moorak, for such a locale would quickly bore the dragon-rider.
If you could have any one thing, what would it be? What purpose would you put it to?
Moorak has already accomplished many great feats in his life. Were he asked what one transcendent task he would like to perform, he would initially desire to slay the Queen of Evil Dragonkind, Tiamat. She is a force he has battled in one guise or another almost all of his adult life. After a bit of reflection, however, Moorak would have a change of heart, remembering the Chromatic Dragon’s purpose in the scheme of things.
Although becoming a true paladin of Bahamut intrigues Moorak, he doesn’t feel that is the proper path for him. His life has grown away from that road -- in fact he often serves as the Platinum Dragon’s “trouble shooter;” performing in ways Bahamut’s other worshippers cannot.
After some thought, Moorak would want to create a lasting change in the world. Evil has its place, but Moorak would want to permanently make this a smaller niche. Some possible ways would be to remove the majority of evil dragons from Oerth, strengthen the forces of Good by bolstering the communities of the world, promote the spread of the Cult of Bahamut throughout the Flanese, create some sort of legacy device/spell to restore the balance if ever Evil became too powerful, etc. Moorak, however, sees the need for a balance in the world. He would not want an absolute victory/change. Even were the world completely safe, threats from beyond would still exist. Ultimately, a world without evil would lose its conviction for goodness and strength of resolve, only to become victim to some force from beyond.
What is your character's greatest ambition? Do you have a life-goal? Do you merely follow where events lead you?
Moorak’s life-goal is simple: to be the greatest man / warrior / wizard / hero / father / husband / friend / person he can be. Boredom and the prodding of others started him on the path of adventure. Excitement kept him on his way. But now he keeps to his course to better himself and the entire world. To become a great hero of Oerth; a champion of Bahamut renown for his personal convictions as well as his might is Moorak’s loftiest goal. To be a perfect father, living on in the hearts of his children is his greatest ambition.
What is your character's family like? Your parents, siblings, cousins, home town, etc. Do you still think about them? Do you still see them?
The Drake House is a diverse and unique lot. Each member of the family chooses to walk his or her own individual path. Sometimes two or three of the Drakes will work together for some task, but in general they adventure and associate with non-family members. The house is not close, but the members are loyal; they will risk their lives for each other, but usually spend time with non-kin.
Moorak enjoys the closest relationships in the family -- no doubt a reflection of his mother, Elendi’s, gentle demeanor. Growing up, Moorak spent most of his time with his twin-sister, Caeleia, forging a stormy bond as strong as steel. Until the age of ten, the twins were inseparable. They would spend long hours together playing and prattling in Oerdian. Even later, when the two began to spar together, the twins integrated their fighting techniques together, using the house tongue as a battle language. As a child, Caeleia was the protective older sister, watching out for her younger and entirely-too-gentle brother. She was the fighter, the watchful guardian of the family. And from these early seeds, a protective and controlling relationship grew.
Over the years, Caeleia has mellows considerably. In her early adventuring years, however, Caeleia’s arrogance and constant drive for honor and prestige distanced her from her more gentle and laid-back twin. Determined to make a name for herself, Caeleia became a squire at the age of 14. By the time Moorak began to learn the arts of war, his sister had already achieved the status of an Armiger (1st level cavalier). Later, when Moorak began risking his life adventuring and “wasting his time” raising the brass dragon, Tycho, Caeleia intruded, trying to “protect” him by insisting he give up both. The dragon-rider refused and the twins grew apart for a while. But over time the bonds of love forged in childhood flexed tight again, pulling the twins back together. Indeed, Moorak and Caeleia are the only members of the family who dwelt together as adults. Even now they are close neighbors who see each other often. Just as many years ago Moorak learned to accept his twin’s forceful nature, so has she learned to tolerate his ties to dragons and magic.
Venturus, the twin’s father, spent much time with Moorak in his late teenage years as the merchant groomed the future dragon-rider to replace him. At this time, Moorak was the only child at home. As such, Venturus and Moorak talked often and grew to know each other well. Although the dragon-rider no longer seeks out his father for advice, he does still enjoy long talks “with the old man.” For Venturus’ part, Moorak is his favorite child. In his relationship with Moorak, Venturus has succeed where he failed with Moorak’s older brother and sister. Both men are comfortable with each other and enjoy a strong bond of respect, love and camaraderie.
Moorak didn’t really get to know his older brother, Shang-lung, until the man returned from Shou Lung. Before this, Sharan spent little time with his younger brother. Since, however, the brothers have become companions. The pair have adventured together several times but are not terribly close. For a time, Shang-lung stayed in the Dragon Heights with Moorak, but since then has chosen to find his own way.
Moorak has two cousins whom he knows more by reputation than interaction. He’s adventured with Raitan and knows him only on that superficial level. They are cousins in blood, not real friendship. Likewise, Moorak met Kara at a Yule party and has worked with her in pursuit of common goals, but the two didn’t really become close.
In the last few years, Venturus has worked to bring the family back together. Every Yule, the merchant has invited all the members of the house to a celebration at his manor house in Portown. His goal is to slowly unite the family together and restore the lineage. Moorak, Caeleia, and Shang-lung have all embraced this, as have Tarquin and Moorak’s children. Raitan has never been able to make the gathering and Kara, who has been to two, felt stifled by her powerful cousins. What is to come of this remains to be seen.
How does your character see others? What is your character's self-image in the eyes of others, as perceived by the character? Is this different than the player's viewpoint?
Moorak’s views of other people vary according to their level of power. As a generalization, Moorak is protective of others. Most people are normal and as such should be shielded by those, like himself, with great power. Neophyte adventurers and others with potential are like teenage children; they should be encouraged to explore and be ethical but at the same time these people need a certain level of sheltering. Fellow adventurers are potential allies, albeit usually on a lesser level. Those few people who’s power is equal to the dragon-rider’s are welcomed as competent beings, capable of handling taxing situations.
Evil creatures, on the other hand, regardless of level are viewed as potential enemies. Moorak holds out a hope to turn those of lower level. Powerful, high-level evil beings are dangerous -- Moorak avoids these creatures, thwarting them when possible.
Moorak assumes that others see him as an exceedingly powerful warrior-mage, loaded with magical items, gold, and Wishes. As such, he is rather cautious when strangers ask something of him. Occasionally, Moorak worries that strangers view him as a marginally-ethical, power-horder. He knows that some people see him larger than life, but on some level Moorak doesn’t mind this sort of hero-worship.
I think, as the player, that most people see Moorak as a completely sickeningly-powerful, nigh-unstoppable being, capable of performing nearly any task desired. All too often people ask Moorak for Wishes, rather than find some other means to perform a given task. More than anything else, however, this is because there is a relative power-vacuum of other beings at Moorak’s level.
What is your character's most prized possession and why? What would you do if it was stolen? If it was lost? If it was willfully destroyed?
Moorak’s Heart is the name of the dragon-rider’s luckstone. He has warded this lump of brass with numerous magic mouth spells and has even Wished that this magical chunk of metal always gains the best possible saving throw against any assault. With the ‘stone, Moorak has found countless items of incredible power, including staves of Power and the Magi, countless Wish items, magic rings, powerful swords, etc. Moorak’s Heart gives the dragon-rider the luxury of finding those magical items he most wants while warding him from dangers born out of bad luck.
Moorak would move heaven and earth to recover his luckstone. In the past, he Wished the ‘stone returned from the plane of Hell. Later, he journeyed to the first layer with a party of adventurers to permanently slain the devils responsible for the luckstone’s theft and the dragon-rider’s death. If there was any way possible to recover the luckstone, were it stolen again, Moorak would do it. A long quest, the use of wishes or traveling to another plane would be acceptable. Moorak would not, however, violate his ethics to recover his luckstone.
If Moorak’s Heart was willfully destroyed, Moorak would make a point of defeating those responsible. He would then take every item of value from the fallen to restore or replace the luckstone. If the destruction was part of a public display, Moorak would make the defeat of those responsible equally public.
If your character had a wish, what would it be? Please be as long-winded as possible!
Of all characters, Moorak is the one individual for whom this question is least meaningful. Over his adventuring career, Moorak has had almost ten Wishes! Currently, he no longer has any; his entire ring of multiple wishes (five) having been spent to save the world from the threat of the illithid. All the same, most of his driving desires, perfect candidates for the use of a Wish, have been pacified in one way or another.
When he can, Moorak hordes Wishes for events such as the mind flayer invasion; he likes to have such powerful magics on hand to stem a major crisis. Beyond that, Wishes are to be used. Some things the dragon-lord might wish for include:
• For Tycho to gain additional powers -- whatever his dragon-friend wants. Most likely, this would be to restore the brass dragon’s constitution after his death a decade ago.
• For Akira to gain human-like intellect so she could reason.
• For Moorak and Tycho to be linked by a telepathic bond.
• Direct power over the land of Amberwood -- its weather, seasons, fertility, animals, etc (à la Elrond in the Lord of the Rings).
On a more absolute level, things that Moorak WISHES for are:
• The well-being of his children. He wants them to be safe and happy. To this end Moorak wants the children to become skilled and powerful -- therefore able to shape their own lives and destinies.
• For Tiamat, Frazz’Urb’Luu, Bilwhr and his other extra-planar foes to restrict their anger and vengeance to him and not include his family and friends.
• To become a folk hero, immortal in the hearts of the people of Oerth.
• For as long a life as possible, so he could spend time with his children when they are his age. To live as long as an elf or dragon would be ideal.
Why has your character taken your particular alignment? What relationship does your character feel towards others of his ethos? Is your character evangelistic in this regard?
Moorak had your basic “ethical and structured” up-bringing. He saw the advantages of team-work and organization. He enjoys the company of others. Goodness brings the greatest benefit to all and requires the least amount of internal vigilance. In short, Moorak bumbled into being lawful good. When he discovered the Cult of Bahamut, this suited him and he adopted the religion of Dragonkind.
Moorak’s neutral tendencies come from several quarters. In one part, there are certain activities that are of questionable morality that Moorak performs anyway. These include animating the dead (for use in combat), ruthlessly stalking and slaying hostile creatures (dragons, giants, etc), stealing/coercing/forcing/charming/etc to perform some action for the greater good (in other words letting the ends justify questionable means). Moorak does what has to be done and “damn the consequences!”
Moorak actively promotes the forces of Good. When possible and convenient he contributes to their causes. Moorak encourages those he deals with to be good and on several occasions has limited his aid to non-good beings. All the same, Moorak recognizes that the multiverse is a vast place with many places for those of differing views. Moorak greatly respects druids and the Cycle of Life. Therefore he doesn’t try to make huge or lasting changes. He does seek to encourage as many people as possible to take up the cause of Good, or at the very least Neutrality. Moorak sees himself as a potentially nurturing source for the future -- his goal is to distort the distribution of alignments, but maintain the existence of evil and the balance of other viewpoints.
When dealing with other lawful good creatures, Moorak often feels restricted. He finds that many lawful goods don’t take a complete enough view of the whole universe and don’t realize there are other points of view within it. They are locked along a single track. Moorak may try to broaden the horizons of other lawful goods if he cares for them or limit interaction if the person is set in her ways.
As far as Moorak’s religious beliefs, he tries to spread these to those that will listen. One of his goals is to legitimize the Cult of Bahamut on Oerth. If asked, Moorak is very open about his devotion to his deity, even to the point of challenging close-minded clerics of hostile faiths (read: Angellians). He is firm in his beliefs and willing to share them although he doesn’t force them on others.
The flip side of this is that Moorak actively attacks and undermines the forces of Evil. An attack upon an evil stronghold “to break up the day” is exactly Moorak’s style. In Amberwood, Moorak has decreed it a crime to be of evil alignment. Those caught will be exiled. If any return, they will be put to death. While this may seem to conflict with Moorak’s generally tolerant attitudes, remember that Amberwood is within Furyondy AND the dragon-rider has officially sanctioned and invited pagans and witches of good alignment to dwell in his fief. He seeks to create an island of open-minded goodness within the greater nation of strict paladinhood that is Furyondy.
Who is your character's best friend(s)? Would you sacrifice your life for this/these people? What is the basis of your relationship?
Moorak has had nine best friends: Tycho, Margus, Treblo, Bart, Caeleia, JR, Fanor, Nightfall, and Black Robe. For Tycho, Caeleia, and Margus (as well as his children), Moorak would give his life. Each of these friends, however, has a different relationship with the dragon-rider.
Tycho is Moorak’s friend, “son” and nigh-constant companion. The two have traveled vast distances together and battled countless dragons, saving each other’s lives. There is an intense sense of familiarity and comfort between man and dragon, the like of which neither have had with another living creature.
Margus is a long-time adventuring companion of the dragon-rider. The two have joined forces countless times over the years; fighting this monster, exploring that dungeon. Moorak trusts Margus; the two have saved each other’s life innumerable times. If in search of an unbiased opinion, Moorak would first turn to Margus. Indeed, it has been their many travels together which have nourished Moorak’s acceptance of greatly differing views. Moorak trusts the druid’s motives. He is one of the few people who Moorak trusts implicitly -- if Margus asks Moorak to accept a spell without explanation, the dragon-rider would. Unfortunately, Margus’ responsibilties to the Grand Druid keep the two men from spending much time together.
Treblo is Moorak’s former mentor and instructor in the magic arts. He is also one of Moorak’s oldest adventuring companions. The two have known each other for over two decades. They have fought terrible and powerful monsters throughout this time. Moorak trusts the mage’s keen wit and sharp intellect. He is a little cautious of the wizard’s motives and greed. He trusts Treblo, but not as completely as his other close friends. If Treblo is ever in need of anything, however, he knows he can call upon Moorak for aid.
Bart is a more recent companion of the dragon-rider. Although their fathers were friends, Moorak and Bart were adventuring companions for about a decade. During this time, they had many adventures together, battling dragons, devils and evil humans as well as journeying to Hell itself. Moorak’s goal was to help guide Bart along the path of heroism. The dragon-rider saw the young Viking as something of a loose cannon, in need of a stabilizing influence. Unfortunately, Bart died irrevocably during the lay-storms nearly a decade ago.
Caeleia, Moorak’s twin, has been his friend as long as he’s been alive. There relationship has at times been stormy as she inflexibly clashed with his views. But through it all, a deep respect and love has grown. Caeleia may not be her twin’s match intellectually, nor may she have a clear view of his thoughts, but she knows his heart on an almost sub-conscious level.
JR and Fanor, like Treblo, were also part of Moorak’s first party of adventuring companions. In truth, Moorak was closer to either of them than Treblo, the three fighters becoming blood-siblings more than two dozen years ago. Unfortunately, fate slowly pulled the three apart. Moorak has seen neither in more than a decade and believes them both dead, since all attempts to scry either have failed. This saddens Moorak, but he understands it is the way of the world.
Years later, Moorak began to adventure with the elven archer/thief-acrobat Nightfall, a rascal and fellow hero. The two raised a pair of dragons together, Baahamar and Duothrona. Nightfall and Moorak also became blood-brothers, but like JR and Fanor before him, Nightfall died under mysterious circumstances, probably off on an adventure.
Black Robe is Moorak’s only living blood-brother, ironically in fact, this was something that the shaman suggested, rather than the now-heart-weary dragon-rider. Black Robe began as one of Garlok’s adventuring companions, but he and Moorak grew to become friends and adventuring companions instead. Black Robe moved his family to Moorak’s fief and became one of Moorak’s trusted advisors, helping fill the role Margus left vacant.
If your character was suddenly catapulted onto 20th century Earth, how would you live? What profession would you pursue? Describe your probable life-style (vagabond, married with children, socialite, etc)?
Moorak would curiously explore our world, learning what he could. At first thrilled, his enthusiasm would soon dim. Moorak would not be happy being forever separated from his family. After a few weeks, if it was within his power, Moorak would find some way to return to Oerth to be with his children.
Assuming Moorak was trapped on 20th century Earth, he would try to integrate. While fitting in, however, he would always be alert for some way to return home. I can easily see Moorak living in an expensive condo with a comfortable interior, wearing faded jeans and a sweater. As for a job, if he had his magical skills, the dragon-rider would rack up huge sums performing subtle feats of magic. He would uncover mysteries, reveal organized crime, and generally play discrete super-hero. Unlike Superman, Moorak would keep the proceeds.
If Moorak was stripped on his magic, he would probably become a writer, detailing Oerth as a work of fiction. More concerned with cash, he would invest in start-up industries, especially software. An alternative career either way, Moorak could play pro-football, putting his ogre-strength and nine fighting levels to good use. The dragon-rider would use a Mac, drive a BMW, and support public TV and radio. Forever missing his family, he would be a social lion, but would never remarry.
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