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Post by aaronthecow on Dec 21, 2006 14:01:50 GMT -5
Saunaus thinking of Making a 4th level spell, "sauanas acid Sphere". It is rolled to hit like a +2 arrow as you through the soft ball sised acid sphere (with out getting your hands burned off) when it hits it dose 1d6 percaster level damage and splashes 5 feet doing half damage, the next turn,the one target (dose not! happen to splashed people) they take however many d6 befor times .5 rounded down and this repeates untill disipated. (raches 0 dice)
eg. Joe is standing at a place, 3 ft. from Fred. A acid Sphere is troughn at joe by a 7th level MU. Joe takes 7 d6 damage, let say he takes 21 Hp, now Fred takes half that so 10 damage and will nolonger take more damage from the spell. next time it is the MU's turn, Joe takes 3d6, and the round after that, he talkes 1d6 and the acid disipates, how do you like it?
also, were do you find acid bolt and woulden't my spell be no save, no magic risitance to? Its just like Melf's Acid Arrow, but Sphierical.
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Post by aaronthecow on Dec 26, 2006 14:42:07 GMT -5
Also, uncle daivid, are costs for library in compleat wisardes? Also, is it the same cost that it sais? And I don't whant it to splash no more.
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Post by David on Jan 2, 2007 13:59:08 GMT -5
The library costs are in the DMG. The splashing effect of an Acid Bolt is actually usually an advantage. Let me dig up the full description of the drow spell and get back to you, ok?
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Post by aaronthecow on Jan 3, 2007 19:44:42 GMT -5
it is? ok
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Post by Andy on Jan 16, 2007 17:16:39 GMT -5
Be sure to specify if the spell is Conjuration / Summoning (slower to cast, hurts those magic resistant) or Evocation.
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Post by aaronthecow on Jan 16, 2007 19:07:01 GMT -5
Conjuration/Summoning it is. Also, this would rule for aris (10*6+5*6+2*6+1*6=112) "the Death Star!!!!!!!"
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Post by Jeff on Jan 16, 2007 20:03:03 GMT -5
or the nuke... ;D
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Post by aaronthecow on Jan 27, 2007 13:51:25 GMT -5
What editon Dmg? not 2nd... and I gess it will splash 3 ft.
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