Post by David on Jan 25, 2006 18:05:03 GMT -5
Howdy folks,
Well, it seems that I should do some ‘splainin’ (where’s Lucy?) -- the next big game I’m planning is the competition between the Greek, Egyptian, and Oerdian (mainly Suloise) gods over the distribution and ownership of the three artifacts (the Hesper, the Faces, and the Annulus) gathered by the Greek party in order to recover the Staff of Law. The name of that series of games will be the Pantheiad (for “all-god-competition”, with a bit of liberty so it sounded good) and it goes something like this...:
Before the Apocalypse, a group of Greek heroes, with a tip off from Athena, gathered three relics together. Each of these artifacts was in the keeping of a different culture -- Greek, Oerdian, and Egyptian, respectively. Together, using the boy-druid Mikhail, these items allowed the heroes to recover the Staff of Law in order to use it to destroy the Wand of Chaos in Abydos. Now, however, the plane of Abydos is sealed. Another group of heroes recovered the Gossamer Hammer and with it, the Eleven Champions of Oerth shattered the Entropy Bell once and for all. So, as order returns to Oerth, it’s time to work out a final dispensation for the three remaining artifacts.
Since each once belonged to one of the faiths, those faiths claim it back. Moreover, the Egyptians are a little upset at the manifestation of power Mikhail did when he returned with the Staff. And the Oerdians feel that Istus did more than their pantheon’s fair share. The Greeks make a similar claim about Athena, while the Egyptians point out the Ptah YIELDED the Staff instead of fought Mikhail for it. Normally, these events and views would be settled by violence, but with the return (and dissolution) of the Orb of Law and the restoration of Harmonia, it is a time for peace and non-violence.
Accordingly, the three pantheons have come up with a plan to settle this matter. Like any mighty super-power, they’ve chosen to work through their intermediaries. Each pantheon will choose one leader to act on behalf of the pantheon -- Arianna for the Greeks, Sage for the Oerdians (Arlinoth was originally picked, but delegated the role to her), and Borlon for the Egyptians. These “team captains” are to assemble groups of heroes for each of the tests -- the winner of said test gaining the right to the artifact in question.
The first test reflects the last artifact recovered. The Annulus brought peace to a nation split by civil war. Ultimately, the use of the Annulus ultimately lead to the ruler’s “death” (for his own good!), but it also ushered in a golden era. The test for this relic will reflect this.
Each team has three days to bring as much peace to a war-torn land/region as possible. Interpretations are left to the PCs and the scoring to the gods. Each captain has just under a day to select 50 levels of heroes EXCLUSIVELY from their faith to accomplish this mission. Each captain may choose their own objective (ask the DM for a target matching some criteria you as captain think up). Logically, Iuz’ invasion of Furyondy, the Horned Society, and the Shield Lands is a great choice, but if you’ve got some other plan, that’s great too!
This is, obviously, where the WhoWhere comes in for Kari and Paul (and me). In the campaign, dawn of June 23rd of 616 will be starting point.and sunrise on the 27th, the end point. In order to make this most fair, I’d like each time to take one weekend game for each day, rotating in order and sequentially. So, let’s say the Greeks go first, then their first day (the 23rd) gets played out this weekend (possibly spilling into the following weekend, although I’d like to avoid that), followed by the Oerdian team’s first day, then the Egyptian’s. Once all three teams have played out their first day, we can go to the second and third days, first running the Greeks, then the Oeridans, then the Egyptians.
I invite players lacking high-level PCs to talk to me about making NPCs for the games -- the Egyptian team especially needs some help. Craig, Jenn, and Jason have Greek heroes -- if you’re HONESTLY interested in playing on the other teams, let’s talk. Craig, for instance, has talked about an Egyptian warrior and Kari might make a priestess of Hathor.
I’m sure I haven’t answered everyone’s questions -- feel free to ask them. I would like, however, all of that to be handled via the Oerdi Inn message board.
Well, it seems that I should do some ‘splainin’ (where’s Lucy?) -- the next big game I’m planning is the competition between the Greek, Egyptian, and Oerdian (mainly Suloise) gods over the distribution and ownership of the three artifacts (the Hesper, the Faces, and the Annulus) gathered by the Greek party in order to recover the Staff of Law. The name of that series of games will be the Pantheiad (for “all-god-competition”, with a bit of liberty so it sounded good) and it goes something like this...:
Before the Apocalypse, a group of Greek heroes, with a tip off from Athena, gathered three relics together. Each of these artifacts was in the keeping of a different culture -- Greek, Oerdian, and Egyptian, respectively. Together, using the boy-druid Mikhail, these items allowed the heroes to recover the Staff of Law in order to use it to destroy the Wand of Chaos in Abydos. Now, however, the plane of Abydos is sealed. Another group of heroes recovered the Gossamer Hammer and with it, the Eleven Champions of Oerth shattered the Entropy Bell once and for all. So, as order returns to Oerth, it’s time to work out a final dispensation for the three remaining artifacts.
Since each once belonged to one of the faiths, those faiths claim it back. Moreover, the Egyptians are a little upset at the manifestation of power Mikhail did when he returned with the Staff. And the Oerdians feel that Istus did more than their pantheon’s fair share. The Greeks make a similar claim about Athena, while the Egyptians point out the Ptah YIELDED the Staff instead of fought Mikhail for it. Normally, these events and views would be settled by violence, but with the return (and dissolution) of the Orb of Law and the restoration of Harmonia, it is a time for peace and non-violence.
Accordingly, the three pantheons have come up with a plan to settle this matter. Like any mighty super-power, they’ve chosen to work through their intermediaries. Each pantheon will choose one leader to act on behalf of the pantheon -- Arianna for the Greeks, Sage for the Oerdians (Arlinoth was originally picked, but delegated the role to her), and Borlon for the Egyptians. These “team captains” are to assemble groups of heroes for each of the tests -- the winner of said test gaining the right to the artifact in question.
The first test reflects the last artifact recovered. The Annulus brought peace to a nation split by civil war. Ultimately, the use of the Annulus ultimately lead to the ruler’s “death” (for his own good!), but it also ushered in a golden era. The test for this relic will reflect this.
Each team has three days to bring as much peace to a war-torn land/region as possible. Interpretations are left to the PCs and the scoring to the gods. Each captain has just under a day to select 50 levels of heroes EXCLUSIVELY from their faith to accomplish this mission. Each captain may choose their own objective (ask the DM for a target matching some criteria you as captain think up). Logically, Iuz’ invasion of Furyondy, the Horned Society, and the Shield Lands is a great choice, but if you’ve got some other plan, that’s great too!
This is, obviously, where the WhoWhere comes in for Kari and Paul (and me). In the campaign, dawn of June 23rd of 616 will be starting point.and sunrise on the 27th, the end point. In order to make this most fair, I’d like each time to take one weekend game for each day, rotating in order and sequentially. So, let’s say the Greeks go first, then their first day (the 23rd) gets played out this weekend (possibly spilling into the following weekend, although I’d like to avoid that), followed by the Oerdian team’s first day, then the Egyptian’s. Once all three teams have played out their first day, we can go to the second and third days, first running the Greeks, then the Oeridans, then the Egyptians.
I invite players lacking high-level PCs to talk to me about making NPCs for the games -- the Egyptian team especially needs some help. Craig, Jenn, and Jason have Greek heroes -- if you’re HONESTLY interested in playing on the other teams, let’s talk. Craig, for instance, has talked about an Egyptian warrior and Kari might make a priestess of Hathor.
I’m sure I haven’t answered everyone’s questions -- feel free to ask them. I would like, however, all of that to be handled via the Oerdi Inn message board.