Post by David on Jul 27, 2015 18:29:48 GMT -5
The fief of Amberwood has been struggling with ghouls, ghasts, and shadows for some time. While these undead are a challenge to any region that has them, a fief with many witches and few clerics naturally has far more trouble dealing with such undead creatures. In order to protect his people, Moorak forms and sends out six teams to cleanse the lands once and for all of this undead scourge.
Team One (Amberwood)
Arianna (turn at 10th lvl), and a suite of Grecian heroes supporting her (Rufus, Vladimiar, Tasha, etc)
Team Two (also Amberwood)
Rhanée (spell support and transport), Zauloman (turn at 5th lvl & scent-tracking), Zandra (fighting support), Malok (spell support), large pack of tyrgs (scent-tracking & fighting support)
Team Three (Shadowbrook)
Ael'Mara (turn at 9th lvl), Aarondella (archery), Rhalindora (aerial support & scent-tracking), Robynella (spell support), Meldenya (supplementary scent-tracking)
Team Four (also Shadowbrook)
Moorak (turn at 5th lvl), Tycho (aerial support & scent-tracking), Feyrath (ditto), Ashira (ditto), Caeleia (fighting support), Gossamer (aerial support)
Team Five (Lionsgate)
Torr (turn at 12th lvl), Zayüß (aerial support), Redwolf (scent-tracking), Glaesha (aerial support), Locke (spell support), small pack of tyrgs (scent-tracking)
Team Six (also Lionsgate)
Connel (regional expert), Vanity (turn at 6th lvl), Kymmera (turn at 3rd lvl), Kahan (turn at 3rd lvl), Klornap (turn at 2nd lvl), Garlok (Kymmera's bodyguard), Timrith (scent-tracking), River (tracking), Kashi (fighting support)
The adventure revolved around Team Six. Sage sent Kahan to take her place helping Moorak as she has business in Suendrako as does Cymoril while Cameron is busy with Shang-Lung in Bloodstone. Team six picks up the scent of a pack of ghouls headed toward the village of Vandevic. In the fields outside the small community, the party battles first 20 ghouls and then later 22 ghasts. A few of the undead are turned and flee, but the party hunts the monsters down and destroys them with precision. They then head to the town which is deserted and enter the manor house. The heroes battle 18 ghouls at the gate, a mix of fresh human ghouls and older orcish ones. The party then systematically moves through the manor, room by room, hunting for undead. In the end, the group slay 73 ghouls, 22 ghasts, and 21 shadows, as well as a rutterkin and his master, a full-strength nabasu. The huge horde of undead are clearly the work of the nabasu and with it dead, the majority of the threat is ended. Now, all that is left (hopefully), is to pick off the stragglers before they turn anyone else into undead...
Team One (Amberwood)
Arianna (turn at 10th lvl), and a suite of Grecian heroes supporting her (Rufus, Vladimiar, Tasha, etc)
Team Two (also Amberwood)
Rhanée (spell support and transport), Zauloman (turn at 5th lvl & scent-tracking), Zandra (fighting support), Malok (spell support), large pack of tyrgs (scent-tracking & fighting support)
Team Three (Shadowbrook)
Ael'Mara (turn at 9th lvl), Aarondella (archery), Rhalindora (aerial support & scent-tracking), Robynella (spell support), Meldenya (supplementary scent-tracking)
Team Four (also Shadowbrook)
Moorak (turn at 5th lvl), Tycho (aerial support & scent-tracking), Feyrath (ditto), Ashira (ditto), Caeleia (fighting support), Gossamer (aerial support)
Team Five (Lionsgate)
Torr (turn at 12th lvl), Zayüß (aerial support), Redwolf (scent-tracking), Glaesha (aerial support), Locke (spell support), small pack of tyrgs (scent-tracking)
Team Six (also Lionsgate)
Connel (regional expert), Vanity (turn at 6th lvl), Kymmera (turn at 3rd lvl), Kahan (turn at 3rd lvl), Klornap (turn at 2nd lvl), Garlok (Kymmera's bodyguard), Timrith (scent-tracking), River (tracking), Kashi (fighting support)
The adventure revolved around Team Six. Sage sent Kahan to take her place helping Moorak as she has business in Suendrako as does Cymoril while Cameron is busy with Shang-Lung in Bloodstone. Team six picks up the scent of a pack of ghouls headed toward the village of Vandevic. In the fields outside the small community, the party battles first 20 ghouls and then later 22 ghasts. A few of the undead are turned and flee, but the party hunts the monsters down and destroys them with precision. They then head to the town which is deserted and enter the manor house. The heroes battle 18 ghouls at the gate, a mix of fresh human ghouls and older orcish ones. The party then systematically moves through the manor, room by room, hunting for undead. In the end, the group slay 73 ghouls, 22 ghasts, and 21 shadows, as well as a rutterkin and his master, a full-strength nabasu. The huge horde of undead are clearly the work of the nabasu and with it dead, the majority of the threat is ended. Now, all that is left (hopefully), is to pick off the stragglers before they turn anyone else into undead...